9/5/2023 0 Comments Unreal engine 5 source codeEither way, I promise you'll be bigger, faster & stronger with source control behind you. Or, maybe shit doesn't hit the fan and you just need a quick diff to remind yourself what you've changed to help track down a new bug you just created. If you think dragging copies of your project onto an external hard drive is really going to help you when shit hits the fan, you're playing with fire. Doesn't matter if you're just a one man team. An Argument For Source Controlįirst things first: YES, you need source control. Additionally, since I haven't found any write ups on how to sort all this out in one place, I'll aggregate basic info for getting UE4 up and running w/ P4 in this post, as well. It ain't the prettiest, but it ain't so bad, either. So, when I setup my UE4 code project, the first thing I did after successfully building the solution was download Perforce (it's free for up to 5 users) and get myself a more familiar/friendly source control.īut.what happens when you need to update engine source code to latest release version of UE4 via GitHub? How do you reconcile such an incompatible P4 alliance? Hopefully I can shed some light on that. GitHub is SO POWERFUL! SUCH SPEED! MUCH ADVANCED BRANCHING! Welp, as someone with 12 years of game development experience using exclusively Perforce or Perforce-like source control solutions, I'm hard pressed to make the leap for such a drastic reduction in ease of use on my very simple project. I know, there are millions (thousands?) of engineers crying out in horror right now. Let's start off by assuming you're like me, otherwise this blog post might not be for you.
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